%module hexicsolve
%{
#include "hexicsolve.h"
%}

class Board {
    public:
        Board(char*);
        Piece* p(int, int);
        void Rotate(Play&);
        void FindPlays(int);
        int PlayGetCount();
        Play& PlayGet(int);
        int RunBoard();
};

class Piece {
    public:
        unsigned char nValue;
        unsigned char nAttr;
        unsigned char nRotate;
};



